This game is one of three submitted for use in an upper level course that focuses on animal behavior. The games are paired with a published article from the primary literature, and students should read and prepare to both discuss the article and explore the hypotheses on which the studies have been based. This active learning helps to engage students in the course material and especially to see...
This game is one of three submitted for use in an upper level course that focuses on animal behavior. The games are paired with a published article from the primary literature, and students should read and prepare to both discuss the article and explore the hypotheses on which the studies have been based. This active learning helps to engage students in the course material and especially to see...
Using tiles from a Scrabble game, we present methods to create simulations of sampling exercises and to develop diversity indices. The tiles represent species, and so a known sampling universe (100 tiles) allows comparing a sample with the known distribution of species. We then offer several variations to simulate different kinds of sampling (larger sample size, more samples), alter the rarity...
Cooperative learning: Students can work through the exercises in groups, using either the painted turtle data
or group-specific taxa (i.e., each group selects a taxon to model). This module addresses multiple, complex
concepts online data availability & access, spatial query & analysis, global climate models, theoretical
concepts of SDMs, model fitting any of which can be expanded depending...
Estimating the population size of animals is an important task for wildlife biologists, who can use the data to assess the health of a population. It requires diligent observation skills coupled with the ability to use empirical models that effectively determine the number of animals based on field surveys. The most common method for estimating the population size of animals is mark and recapture....