In this activity, learn about predator-prey interactions by pretending to be generalist insect predators foraging for three prey species (candy). Three feeding adaptations are used (mandibles, raptorial forelegs, and unmodified legs). Students conduct several simulations, each of which lasts about a minute. After each simulation, prey reproduce and predator numbers are adjusted to reflect mortality and reproduction. One prey type becomes poisonous, and the predator-prey dynamics that result in stable populations of each predator and prey species are explored. A graphic representation of the results can be used to lead a discussion about the influence of evolutionary trade offs on ecological communities.
The Insect Predation Game module was performed in a non-science majors introductory biology course. Materials can be found here: https://qubeshub.org/qubesresources/publications/539/1
The TIEE Insect Predation Game was modified for an upper division biology major's ecology laboratory by adding outside reading and data sets for quantitative analysis. QUBES. doi:10.25334/Q4N70N
This message was edited by Lazella on
May 10, 2018 at 9:30 pm.
I implemented this module as a simplified game with slideshow introduction and new spreadhseet. I used this module during the last week of an introductory biology course for nonmajors at an open-enrollment community college. The module took about an hour and a half to complete 5 rounds and allow students time to answer the critical thinking questions.
The set of files can be found at
https://qubeshub.org/qubesresources/publications/522/1
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